include('shared.lua')

language.Add("weapon_hopwire", "Hopwire")

SWEP.PrintName = "Hopwire"
SWEP.Slot = 4
SWEP.SlotPos = 4
SWEP.DrawAmmo = true
SWEP.DrawCrosshair = true
SWEP.ViewModelFOV = 64
SWEP.ViewModelFlip = false

SWEP.WepSelectIcon = surface.GetTextureID("HUD/swepicons/weapon_hopwire") 
SWEP.BounceWeaponIcon = false 